G5 Entertainment
  News
 
March 28, 2007

G5 gets new porting assignment and receives extended budget and timeline for projects in development

G5 received more porting work from the established client, and extended budgets and timeline for three other projects in development, all in accordance with customers’ needs.

Vlad Suglobov, CEO, comments: “G5’s goal is to establish long-term relations with its customers and partners, and changes in projects’ budgets and schedules are done in accordance with customers’ requests and needs. All affected projects are in the final stages of development, and changes will positively reflect on G5’s Q1 results. We are also glad that the new assignment continues another long mutually beneficial cooperation with the leading publisher”.

 
March 26, 2007

Stargate SG-1™ mobile game, developed by G5 and published by SkyZone, is released in USA

Stargate SG-1™: Entropy Syndrome mobile game, developed by G5 and published by SkyZone Entertainment is now available to players in USA on U.S. Cellular and is coming to other mobile operators’ catalogues very soon.

Based on the hit TV series, Stargate SG-1™: Entropy Syndrome offers an exciting storyline with multiple styles of gameplay. Play as the main characters of SG-1 to overcome various hostile forces that threaten the Stargate Command and its alliances. Eradicate the resurging Replicators, capture a fugitive Ori Prior, and rescue the crippled Stargate Command while saving the kidnapped President. It's all in the day's work for the heroes of SG-1.

“With Stargate SG-1™: Entropy Syndrome release, G5 continues to establish itself as the best partner for the publishers and media companies looking to develop quality games based on a popular movie or media brand. G5 designs and delivers games which provide unique and addictive mobile play experience while supporting and enforcing the brand values. Entropy Syndrome is our first release in 2007, and we are preparing more outstanding games for the players this year.” – says Vlad Suglobov, CEO.

 
March 19, 2007

G5 starts development of casual games for PC, pitches new projects on Mobile

G5 enters PC casual games development by starting internal production of casual game based on original property. The game is going to appeal to the wider audience of players, providing easy controls and addictive game play process.

Vlad Suglobov, CEO, says: “PC casual games market provides good growth potential for G5. The market is growing rapidly in Russia and worldwide, it has market demographics similar to mobile games market, while it favors original intellectual property. G5 is well positioned to participate, taking advantage of its PC platform expertise and production cycles similar to mobile games development” .

Following numerous meetings held with the leading mobile publishers at Game Developers Conference in San Francisco during the week of 5-9 March, G5 collected a number of new leads and prospects, and the team is now pitching for a number of projects.

Vlad Suglobov comments: “We are on track for Q1 2007 results in accordance with the full year forecast, while new projects will establish foundation for further growth in the following quarters this year” .